One of my shot for the third episode of documentary Super Science (Season 2) made for Channel NewsAsia. It was done around the first quarter of 2011.
This graphics is about the deep ocean robots known as Starbug to explain the use of GPS, and Sensor networks in Tasmanian Seas.
It was created in Maya and textured & rendered in Max. All the stuff in this graphics was done by me except the terrain which was modelled by my colleague.
Posted in Animations Tagged 3D, aabid, aabid dhamani, animation, animator, Australia, blog, channel newsasia, cna, deep ocean, dhamani, documentary, generalist, gps, max, maya, MDA, Media Development Authority, media freaks, mediafreaks, mf, Ochre Pictures, sensor networks, starbug, super science, superscience, tasmanian sea, technologies, use of gps
Early in 2011, one of the project on which I had worked on was a music video. It was quiet challenging with a tight deadline where I animated all the characters solely.
Its a 3D animated music video which happens to be a popular Chinese song known as “Guang Huai Fang Shi” (Way of Caring) by Bull (Chen Qingxiang) and Weien.
It was a great experience working on it, hope you will like it.
Posted in Animations Tagged 2011, 3D, aabid, aabid dhamani, Ah Niu, animated music, animation, animator, Bull, Care approach, caring way, character animation, Chen Qingxiang, Chinese, chinese song, dhamani, entertainment, Guang Huai Fang Shi, huai fang, max, maya, media freaks, mediafreaks, mf, mtv, music video, song, tight deadline, video, vimeo, walk, Way of Caring, Weien
Just a quick note regarding recent developments. I managed to design new website with updated animation reel.
My goal was to make the website simple and easy to navigate. Your views and reviews are always welcome. Also check out my new Animation Reel. Let me know your views, thanks.
Posted in Animations, Announcements, Reels Tagged 2011, 3D, aabid, aabid dhamani, animation, animation reel, animator, body mechanics, character animation, competetion, cricket, D C Universe, DCU, DCUniverse online, demo, dhamani, experiment, facebook, freelance, game, game trailer, howzat, joker, knorr, latest animation, mass animation, max, maya, motion, physical motion, progress, reel, show, web, youtube
After a long delay and busy months, I had created a scheduling for my work. Here is what you can except in the coming year.
There will be a slight update to my website, with new updated links to new projects.
New look for the website.
New animations and updated reel.
Non animation related stuff.
I guess I can only act on the following stuff for now. Can’t promise much as I have been disappointed in resuming my short every year. Anyhow, thanks for stopping by, and see you later with some new stuff 🙂
Posted in Announcements Tagged 2011, 2012, 3D, aabid, aabid dhamani, animation, animator, announcements, body mechanics, character animation, competetion, cricket, D C Universe, DCU, DCUniverse online, demo, dhamani, experiment, game, game trailer, game ventures, howzat, joker, knorr, latest animation, max, maya, physical motion, reel, robo, robo ball, show, web, youtube
At last, I had used 3D Studio Max and experience how things work there. Basically its the follow up from Tyson Ibele tutorial. And I am very thankful for that. Model and Rig is by him, other than that, animation, texturing, lighting, rendering and compositing were done by me.
It was great experience working in there.